buffer store
英 [ˈbʌfə(r) stɔː(r)]
美 [ˈbʌfər stɔːr]
网络 缓冲积蓄器
英英释义
noun
- (computer science) a part of RAM used for temporary storage of data that is waiting to be sent to a device
双语例句
- Buffer, as an important tool that is used to store temporarily the key information and to deal with speed difference, always plays a vital role in computer engineering field.
缓冲区作为一种缓存关键信息、协调速度差异的重要手段,在计算机工程领域一直扮演着一个不可忽视的角色。 - Log Buffer& Memory used to store all changes to database before it is flushed to the logs on disk.
日志缓冲区&在将所有对数据库的更改刷新到磁盘上的日志之前,用来存储这些更改的内存。 - Buffer cell store commands, responds and data.
缓冲单元用于指令,响应以及数据的缓冲。 - The color index was stored into the nodes of Quad-tree to record the BMP color information and display the BMP file by using store construction of the brother clue.
采用兄弟线索化存储结构,把Buffer颜色索引赋值到四叉树节点,以存取BMP颜色,显示BMP文件。 - Register file is also called register stack. Just like a small and fast buffer, it is used to store the operands and middle results.
寄存器文件也称寄存器堆,其作用就像一个小的快速的缓冲器,用于微处理器存放操作数和运算的中间结果。 - A buffer overflow, or buffer overrun, occurs when a process attempts to store data beyond the boundaries of a fixed-length buffer.
当进程尝试将数据储存到固定长度的缓冲区的范围之外时,就会出现缓冲区溢出。 - The WinSock and DirectShow technologies are used in the main-machine PC to receive, decode and play the real-time multimedia data in the Ethernet. A double buffer queue like cycle queue technology is also used to store the multimedia data in the memory of the main-machine.
上位机PC主要利用WinSock技术和DirectShow技术进行网络多媒体数据的实时接收、解码和播放等工作,并使用了一种类似循环队列的双缓冲队列技术来进行内存中多媒体数据的缓冲工作。 - Buffer Overflow occurs when a program or process tries to store more data in a buffer than it was intended to hold.
缓冲区溢出发生在一个程序或进程试图在一个缓冲区中存储多于其存储量的数据时。 - When MySQL must perform a sort, it allocates a sort buffer to store the rows as they're read from disk.
当MySQL必须要进行排序时,就会在从磁盘上读取数据时分配一个排序缓冲区来存放这些数据行。 - To improve infrared image real-time display stability and continuity in infrared imaging system, a new method to use double buffer memory to store data and adopt multi-thread technology to display image is presented.
在红外成像系统中,为改善红外图像实时显示的稳定性和连续性,提出采用双缓存机制存储数据,采用多线程技术显示图像。